Tuesday, July 28, 2015

Something Big Is Coming...

After fading into obscurity for a bit, we've gone back into development and something huge is headed this way.

More details as they arise. Stay tuned.


Saturday, October 5, 2013

Suddenly, a form-fillable character sheet!

And just like that, our First Light character sheet is form-fillable, allowing you to roll gods from the comfort of your computer, without having to do pesky things like print out the sheet or load it up in MS Paint!

The link to the new form-fillable sheet download is here, or you can download it by clicking on the following image:


~scribe

Friday, October 4, 2013

The Gods of First Light Episode 1 - /tg/ Edition

What spurred me to start this DevBlog was the frankly overwhelming interest of 4chan's Traditional Games board - or /tg/ for short. No sooner had I posted First Light's mangled and very alpha-stage rules to the board than people started rolling up gods and demanding such things as a Kickstarter with which to throw money at my project or, yes, a humble DevBlog.

What follows are several of the gods rolled by humble mostly-anonymous users of /tg/, with art by user JSCervini - used with permission, of course. And so, without further ado, let us be introduced to the first gods of First Light, starting with JSCervini's own creation, Opus!

Opus





Opus is a god of sheer creative energy. Following no rhyme or reason aside from an intense desire to know and create everything He is able to grasp with his mechanical tendrils, Opus creates all that He can imagine, and treats His inventions - both sentient and not - with both an intense pride and a morbid curiosity. After all, Opus reasons, does one truly know what they have made until they push their creation to the ultimate limits of its endurance?







The Lady of the Ocean




Matron of all water and life, the Lady of the Ocean knows well how important she is to all living things on the planet, and takes great pride in her abilities to provide for all of them. Intensely wrathful but still ultimately good at heart, the Lady takes great interest in the conflicts of mortals, especially in the sea battles that span the surface of Her oceans. In her more creative, contemplative moments, the Lady is known to sculpt impressive coastlines, cliffs, and fjords, inspiring abject awe and wonder in all but the most hard-hearted mortals.





The Burden of Truth




Have you ever learned an unpleasant truth? Something you wish so dearly you could rip from your mind's eye and toss violently away, to be trod on and forgotten? 

The Burden of Truth has learned every single one of these things, as a god of knowledge and torment, and delights in sharing them with fragile mortal minds that need an ever-so-slight push that only the cold, painful embrace of the unadulterated truth can provide. Mortals cower in fear at the call of the Burden, for none can deny the horrifying truth of his words, though they may seek fruitlessly to delude themselves, driven mad at the thought of That Which Must Not Be but now Plainly Is.



The Anagram Man




Sometimes preferring the moniker "Mr. Anathemanag," the Anagram Man is a gruff, bitter old god who has seen more than even time can remember. Memories play tricks in his mind, inciting madness in himself and others, and he often spreads venomous inklings of the things he knows, inspiring mortals to great feats of knowledge as his dubious blessings gnaw away at their sanity. Though he genuinely cares for his children and worshipers, they often slip his mind, causing him to neglect their very existence or "bless" them with intensely delusional fever dreams, as is his fickle wont.



Want us to post your rolled characters? Send them in to blulight.rpg (at) gmail (dot) com, along with any desired artwork, and we'll update a blog post with your submissions weekly!


Thursday, October 3, 2013

First Post, First Light

Welcome men, women, guys, girls, children of all ages and assorted gentlefolk to the BluLight DevBlog!

Here we discuss future releases from the currently-one-man pen-and-paper RPG shop BluLight, including the already-popular First Light and any other future releases that may use the Light-Base system.

First Light being what likely has brought you here, let's take a moment to discuss it!



First Light is a game about playing Gods of any faith or religion, in any setting imaginable, ranging from the fantastical to the mundane, the ancient past to the far-flung future, and from the forgotten lands of mythology and fantasy to modern-day Earth. The setting may be even constructed by the player characters, in-character as their respective gods, from whole cloth, allowing you to play a pre-game of First Light to generate a player-created world for another system entirely.

The Light-Base system is at the core of First Light, and as an engine for pen-and-paper roleplay is dedicated towards being as rules-light, creativity-friendly, and roleplay-heavy as possible to allow for immense flexibility and fun for both players and GM. Being a god game, First Light gives players a wealth of options to exercise their divine powers, as well as a great host of character-creation options that allow players to leverage random chance against greater starting power, granting players the ability to make all but the perfect god for their playstyle, if they're willing to pay the price.

Described by early playtesters as feeling very similar to playing a pen-and-paper version of Civilization, First Light utilizes system mechanics to encourage players to keep active and make their mark on the worlds they shape. Both extended stories and free-form games can be run using First Light, and the amount of agency players are given by the system creates an active, on-your-toes improvisation-based GMing experience rarely replicated and entirely distinct from other pen-and-paper fare.

First Light is a game just aching to be played, where rolled characters spring to larger-than-life proportions instantly, full of persona and verve, and worlds unfold from the collective consciousness of enraptured players.

But - more to the point - First Light is a game just aching to be made. First Light has its rules formulated with some clarity, but they are not yet laid down in a single document. At this time, the core PDF of First Light is still being generated - the character creation rules are complete, as is much of the How-to-Play section, but the How-to-GM and Scenarios sections are still waiting to be penned.

As we are a one-man shop updates are sporadic, but regardless of its stage of completion the PDF of First Light will now and forever be free to download as-is in its current stage of development from its link right here or by clicking on the image below.



Also available for download is the First Light character sheet (form fillable PDF coming soon!), which is available here or by clicking on the following image.


If you'd like to roll up a god using the available character sheet and character-building rules, you can e-mail your creation to blulight.rpg (at) gmail (dot) com, and it'll be published along with others to the blog on a weekly basis.

For now, know that your feedback and comments are very important to us! Let us know what you think as we make progress, and as you eventually get the opportunity to playtest this exciting and remarkably different game.

Thank you, readers - for reading, and for entering (however briefly) the thrilling worlds of First Light!